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IT: Cybersecurity, Web & Productivity
Metaverse Business and Experience Design
Curriculum
1 Section
24 Lessons
30 hours
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Unit 3 — Metaverse Business and Experience Design
24
1.1
Preparing for Class in the Metaverse
20 mins
1.2
Taking Fitness to the Metaverse
20 mins
1.3
Monetizing Metaverse Events
20 mins
1.4
Gaming and the Metaverse
20 mins
1.5
Contributing to Successful Product Rollouts
20 mins
1.6
Gucci
20 mins
1.7
Using the Metaverse for Work
20 mins
1.8
Decentraland
20 mins
1.9
Buying and Selling on the Metaverse
20 mins
1.10
Matching a Headset to the Gaming Experience
20 mins
1.11
Providing Enhanced Services in the Metaverse
20 mins
1.12
Product Pricing in the Metaverse
20 mins
1.13
Integrating a Metaverse Model of Work
20 mins
1.14
Dealing with Logistics and Technical Challenges
20 mins
1.15
Considering a Metaverse Pharmacy of the Future
20 mins
1.16
Attending Entertainment Events in the Metaverse
20 mins
1.17
Collecting Data
20 mins
1.18
Hyundai
20 mins
1.19
Visiting a Metaverse World
20 mins
1.20
The Sandbox
20 mins
1.21
Adding Specialized Gaming Hardware and Accessories
20 mins
1.22
Getting Your Business onto the Metaverse
20 mins
1.23
Product Positioning and the Metaverse
20 mins
1.24
Exploring Job Roles and the Metaverse
20 mins
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